.NET发展至今,其实各处都有“延迟(Lazy)”的痕迹,一个小小的“Laziness”给我们带来了不少灵活性1。“延迟”的关键就在于“只在需要的时候处理数据”,老赵曾经在多篇文章中提到了类似的概念,如《高阶函数、委托与匿名方法》及《您善于使用匿名函数吗?》。不过“延迟”本身也会给您带来一些陷阱,某些陷阱您很有可能也曾经遇到过。这篇文章便是总结了延迟特性的集中常见陷阱,并给出应对方案。
重复运算
问题
“延迟”的本意是“减少计算”,但是如果您使用不当,很可能反而会造成“重复计算”。例如,我们首先构建一个方法,它接受一个参数n,返回一个Func<int, bool>对象:
以下为引用的内容:
static Func<int, bool> DivideBy(int n) { return x => { bool divisible = x % n == 0; Console.WriteLine( "{0} can be divisible by {1}? {2}", x, n, divisible ? "Yes" : "No"); return divisible; }; } |
返回的Func<int, bool>对象会根据传入的参数x,返回一个表示x能否被n整除的布尔值。在这过程中,还会向控制台输出一句话,例如:“10 can be divisible by 3? No”。每当看到这句话,则表明“经过了一次判断”。那么您是否知道,下面的代码会输出什么结果呢?
以下为引用的内容:
List<int> values = new List<int>(); for (int i = 0; i < 10; i++) values.Add(i);
var divideByTwo = values.Where(DivideBy(2)); var divideByTwoAndThree = divideByTwo.Where(DivideBy(3)); var divideByTwoAndFive = divideByTwo.Where(DivideBy(5));
foreach (var i in divideByTwoAndThree) { } foreach (var i in divideByTwoAndFive) { } |
结果如下:
以下为引用的内容:
0 can be divisible by 2? Yes 0 can be divisible by 3? Yes 1 can be divisible by 2? No 2 can be divisible by 2? Yes 2 can be divisible by 3? No 3 can be divisible by 2? No 4 can be divisible by 2? Yes 4 can be divisible by 3? No 5 can be divisible by 2? No 6 can be divisible by 2? Yes 6 can be divisible by 3? Yes 7 can be divisible by 2? No 8 can be divisible by 2? Yes 8 can be divisible by 3? No 9 can be divisible by 2? No 0 can be divisible by 2? Yes 0 can be divisible by 5? Yes 1 can be divisible by 2? No 2 can be divisible by 2? Yes 2 can be divisible by 5? No 3 can be divisible by 2? No 4 can be divisible by 2? Yes 4 can be divisible by 5? No 5 can be divisible by 2? No 6 can be divisible by 2? Yes 6 can be divisible by 5? No 7 can be divisible by 2? No 8 can be divisible by 2? Yes 8 can be divisible by 5? No 9 can be divisible by 2? No |
您是否发现,无论是在遍历divideByTwoAndThree和divideByTwoAndFive序列时,都会从原有的values序列里重新判断每个元素是否能够被2整除?这就是.NET 3.5中“Where”的延迟特性,如果您在这里没有意识到这点,就可能会产生重复计算,浪费了计算能力。
解决方案
解决这个问题的方法就是在合适的时候进行“强制计算”。例如:
以下为引用的内容:
var divideByTwo = values.Where(DivideBy(2)).ToList(); var divideByTwoAndThree = divideByTwo.Where(DivideBy(3)); var divideByTwoAndFive = divideByTwo.Where(DivideBy(5)); |
结果就变成了:
以下为引用的内容:
0 can be divisible by 2? Yes 1 can be divisible by 2? No 2 can be divisible by 2? Yes 3 can be divisible by 2? No 4 can be divisible by 2? Yes 5 can be divisible by 2? No 6 can be divisible by 2? Yes 7 can be divisible by 2? No 8 can be divisible by 2? Yes 9 can be divisible by 2? No 0 can be divisible by 3? Yes 2 can be divisible by 3? No 4 can be divisible by 3? No 6 can be divisible by 3? Yes 8 can be divisible by 3? No 0 can be divisible by 5? Yes 2 can be divisible by 5? No 4 can be divisible by 5? No 6 can be divisible by 5? No 8 can be divisible by 5? No |
此时,在获得divideByTwo序列时,就会立即进行计算,这样在遍历后两者时就不会重复计算1,3,5等元素了。
异常陷阱
问题
请问您是否知道下面的代码有什么问题?
以下为引用的内容:
public static IEnumerable<string> ToString(IEnumerable<int> source) { if (source == null) { throw new ArgumentNullException("source"); }
foreach (int item in source) { yield return item.ToString(); } } |
如果您没有看出来的话,不如运行一下这段代码:
以下为引用的内容:
static void Main(string[] args) { IEnumerable<string> values; try { values = ToString(null); } catch (ArgumentNullException) { Console.WriteLine("Passed the null source"); return; }
foreach (var s in values) { } } |
请问,运行上面的代码是否会抛出异常?从代码的意图上看,在ToString方法的一开始我们会检查参数是否为null,然后抛出异常——这本应被catch语句所捕获。但是事实上,代码直到foreach执行时才真正抛出了异常。这种“延迟”执行违反了我们的实现意图。为什么会这样呢?您可以使用.NET Reflector反编译一下,查看一下yield语句的等价C#实现是什么样的,一切就清楚了。
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NET 特性 陷阱 延迟